Posts Tagged ‘game’
I got this question. How does this game work? Really, this is one of those silly things that gets forwarded a lot. It is called Regifting Robin.
Yes, I did some experiments with Fantastic Contraption (Water sticks in Fantastic Contraption, Torque from rotating balls in FC, Basic stuff in FC). But apparently, there is a wiki with some of the answers:
List of physics parameters for Fantastic Contraption I assume these are values from the actual program, not experimentally determined. [...]
Here is what is cool about Fantastic Contraption – it’s like a whole new world, a world ready for exploring. I am Newton, and I can see if this world follows the models that I propose.
In this post, I am going to explore the elastic nature of the “water-sticks”. If you have played [...]
The fun part about exploring the physics of Fantastic Contraption is coming up with new setups to test ideas. Torque is not too difficult to set up. Here is what I did:
In this setup, I have a “turning ball” with a wood stick attached to the side. I increased the length of [...]
One of my students showed me this game, Fantastic Contraption. The basic idea is to use a couple of different “machine” parts to build something that will move an object into a target area. Not a bad game. But what do I do when I look at a game? I think [...]
Popular demand (from a few people – you know who you are) requested another level for the force game. I am open to naming this game. Ideas for levels have been suggested also. There is a new rule change. You must be stopped (or almost stopped) in the red circle.
Learn [...]
I already said I like scratch from MIT. After building a simple rocket model, the kids said it should be a game. I caved. Here it is:
Learn more about this project
To play, press the space bar. The arrow keys are rocket thrusts. The goal is to get to the [...]
